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Wii Classic Controller Pro – Black

Posted on Apr 27, 2010 09:46:44 PM

  • Game Controller Features: Right- or Left-Handed Design, Wireless
  • Gaming System Compatibility: Nintendo Wii
  • Controllers in Set: 1
  • Warranty Description: 90 Day Limited Manufacturer Warranty

Product Description
Simple. Intuitive. Easy to use. The Classic Controller Pro is designed to work together with the Wii Remote controller on the Wii video game system. Created for accessibility and comfort, the Classic Controller Pro blends design elements from game systems such as the NES, Super NES, and Nintendo 64 providing seamless play control for a wide range of games. The Classic Controller Pro is primarily used for playing Virtual Console games on the Wii Shop Channel (not com… More >>

Wii Classic Controller Pro – Black

Comments

  1. April 28, 2010 12:20 am
    James Faile

    I got this product when I bought Monster Hunter Tri.

    I already had a Classic Controller that I purchased when it was first released.

    I have used the Classic Controller to play Super Smash Brothers Brawl since a few months after that game was released. I’m still good at using the Gamecube Controller, but I wanted to start using the new controllers so that I wouldn’t have to hunt for Wavebirds when they stopped being produced.

    This controller addressed all of my concerns with the original design.

    While playing using the original Classic Controller, my left hand would rotate around the analog stick slightly. This would not usually be detrimental until it had shifted enough that pressing a direction would register as a diagonal. For example, trying to press Up-B to recover while my hand was rotated downward caused me to press Over-B which would cause a suicide and a wasted stock.

    With the new Classic Controller Pro, my hand stays anchored in place and I notice less mistakes during critical matches.

    Another issue with the old Classic Controller was the R and L buttons being analog. This was the same issue that Gamecube Controllers have where a slight press doesn’t register as a shield unless the button is completely pressed in. This is an issue specific to Brawl as Melee supported slight indentation.

    However, with the new Classic Controller Pro, L and R are now digital like the rest of the buttons. This lets them be used like Super Nintendo Controller shoulder buttons or like Gamecube Controllers that have had their shoulder button springs removed.

    It’s worth getting just for that.

    Also, the analog sticks are farther apart, which makes it so that Thumb Clash (Thumbs colliding during gameplay) is no longer an issue. It was rarely an issue to begin with, but the thought is nice.

    As for Monster Hunter Tri?

    The zR and zL buttons are barely used in this game, so if you already have a Classic Controller the Classic Controller Pro is only worth the upgrade it you have $20 you want to blow. Otherwise the old controller will work perfectly for you.

    All things considered, I don’t regret buying this controller at all and would do it again if I lost or damaged this one.
    Rating: 5 / 5

  2. April 28, 2010 02:19 am
    Mitrox

    I gave this controller a 5 star rating because when you don’t compare it to other controllers it’s a really decent controller. Although this controller feels really comfortable when you hold it, it’s a bit difficult to get used to when you’ve played on the GCN Controller for so long. Especially when you are playing SSBB, you have to reach upward diagonally for the (x)/(y) button ( which delays a few milliseconds and leaves you open for an incoming object/attack). While on the GCN Controller you could click ( x ) towards the right when you needed to react quickly. However, this is not a review about the GCN controller.

    I never owned the original CC since I did not have the money at the time to purchase it. Neither did I have in mind to purchase it because I did not see any use for it until later on. That’s when I started purchasing virtual console games and then that’s when I realized that the GCN controller did not play well with Super Mario World. So I skipped the original CC since it did not look comfortable to hold for other games besides VC ones and I did not want to purchase it just to play VC games. So months later I stumbled across the Japanese design of the CCP on YouTube while randomly searching up Nintendo items. I took massive interest and I pre-ordered it on Amazon. I waited about 1 month and it finally came in the mail. I really loved the look of the controller, and the feel of it. I first tested it with Super Mario World and it ran really smooth. However, when I started playing SSBB with it, I did not feel as free as I wanted to with the controller, but after practicing and memorizing the layout I got a little used to it, but it felt as if I were learning a whole new experience again. It worked great with Super Sonic Racing though, So no if’s or buts there. Anyway, it isn’t called the “Classic” controller for no reason, so you can’t bombard Nintendo with comments on how this controller could of been better when they made it especially for virtual console games with intentions of including it for other games. Most of us know that the GCN controller is still very comfortable. So hopefully in their next gen console they will keep the design and include wireless features without the need to connect it to the wiimote.

    Positive Side:

    + Controller is great for playing SNES/virtual console games

    + The added handles make it look and feel more comfortable

    + The R&L analog sticks are more spaced apart making it easier to reach

    + The cord being upward instead of downward is better

    Negative Side:

    - the Zr&Zl button location is a bit spaced out (especially when grabbing in SSBB making it feel awkward)

    Overall, this is a great controller. I only have minor adjustments that I did not approve of, other then that it’s a Viewtiful controller. ^^
    Rating: 5 / 5

  3. April 28, 2010 04:18 am
    Hui C. Yang

    I bought the classic controller (previous version) a few months ago and I was very disappointed because without the arm grip, it just doesn’t feel right. Then I found out Japanese version is the same product as you’re looking at now. Of course, I bought the new one as soon as I’ve been informed. This new controller worked like a charm. In my opinion, Will Classic Controller Pro is real version, the cheap version they released earlier should never been marketed.
    Rating: 5 / 5

  4. April 28, 2010 04:25 am
    A. Hamilton

    I really like the comfort of this controller.

    Capcom helped Nintendo with this mainly for Monster Hunter 3 tri.

    The Analog sticks are wider apart the shoulder buttons are more like Sony controllers.

    It’s great.

    Only downside for me is you still have to connect it to a Wii remote.

    Definitely recommended over the older classic controller.
    Rating: 5 / 5

  5. April 28, 2010 07:12 am
    Jason M.

    I think that this is a much better controller than the previous version and certainly worth buying. However, this is not the controller that I wish Nintendo would make. Be that as it may, I have to review this controller for what it is. For the sake of reference, I own all three modern game consoles and can compare controllers with each other.

    The controller currently comes in either white or black. The black controller is actually that piano black glossy style that tends to be a fingerprint collector. The most obvious change is that Nintendo added a couple of curved grips on either side of the controller that strongly resemble those found on PlayStation controllers. The ZL and ZR buttons went from tiny nubs to full fledged shoulder buttons and are now purely digital as opposed to the low quality analog from the previous Classic Controller. The analog sticks are spaced a bit further apart and some people claim that this leads to less thumb clash. I wouldn’t go that far, my thumbs can easily come into contact with each other on this controller but to be fair the sticks are further apart than they are on the PS3 controller. For some odd reason, it seems that Microsoft was the only one to get it right when it comes down to placement of the two analog sticks.

    The Classic Controller Pro is not a truly wireless controller because you still have to plug it into the Wii Remote. For a $19.99 price tag, I wasn’t expecting much in that regard. It actually feels great in my hands. The four shoulder buttons and the four face buttons are easy to access and the analog sticks have a nice feel to them. I don’t like how closely spaced the Select, Start and Home buttons are on this controller. The face of the controller is still essentially the same bean shape as the previous controller but now you have those grips instead of wrapping your hands around that bean shape which I always felt was a bit uncomfortable.

    While the Classic Controller Pro is larger than the PS3 controller, it is noticeably lighter and weighs far less than the Xbox 360 controller. I personally like a bit more heft to my controllers but that is an individual preference. What really matters is how well the controller works during gameplay. I would say that the controller meets my expectations. I played Gate of Thunder, Zombies Ate My Neighbors and Super Mario 64 and had no problems switching weapons or executing precision jumping that is needed for Mario games. As it happens, my tournament fighting games are on the Xbox 360 so I won’t comment on the D-pad and how easy it is to perform special moves with it. Given the fact that there are only four buttons on the face, I don’t think that Street Fighter fans would be particularly happy with this controller anyways.

    All in all, I’d say that the Classic Controller Pro is worth the money though I wish that Nintendo would have made a truly wireless controller with rumble.
    Rating: 4 / 5

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